Posted: Aug 10, 2012 12:05 am
by Spearthrower
Wuffy wrote:They had the right Idea on how to make D3 good. But they didn't execute so well.

They talked about how "You could be a wizard holding an axe." But it never did anything for you unless the axe had Int on it... and of course it was pointless since most powers didn't actually.. you know do anything with what you were holding. (Aside from it's damage output.)

I enjoyed the game while I played it. It's certainly killed time and Crawling through the game with friends was fun.

Let's see what's next.


As they made the game revolve around items, the wizard probably had to hold an axe when it was the highest int weapon he'd found.