Posted: Aug 04, 2014 7:14 am
by babel
Bribase wrote:The age in which narratives in Gaming are as compelling as traditional media (film,TV,literature) is just beginning. It was regarded as a hobby for children because that was what they were in their inception. The age range of people who game is broadening and that is not solely because of the explosion of "Casual" gamers and smartphone users. Games are beginning to be geared for adults and that doesn't strictly mean more tits and gore. There are developers out there who are constructing meaningful experiences that stay with you long after the game has finished, some are constucting narratives that require your immediate experience to tell the story properly, some are exploring classic themes in philosophy, politics and ethics. Then again some developers are making new iterations of modern military shooters to sell as many units and to challenge as few players as possible.

I'm actually surprised how many people in my social group are gamers and are excited to share their experiences with you. The themes and experiences of the better games out there are becoming part of modern culture to the same degree that conventional media is. Things have changed over the years and are set to continue.

What's more: though the first games were designed for kids, but those kids are adults by now and look back with enjoyment and want the same enjoyment in their adult life.