Posted: Jan 11, 2016 3:49 am
by Kaleid
Right, I have overcome the predictable 'ooh-new-shiny-game' feeling, and allowed myself to look at it all with a more critical eye...

Bethesda releasing a game before bugs/mistakes/broken features have been decently corrected, just to hit a deadline? Shome mistake, shurely! I can't think of a single instance in the past where they've done that...

My beef is with the Create A Settlement element, a great idea that has been executed astonishingly poorly:

- Why can't I see how many settlers I have assigned to food? Guard posts? Stores? Would a small info window have been too much to ask for?

- Could the clipping/collision detection/whatever you call it have been maybe just a little more forgiving? I can't put two junk fences together without almost a foot of space in between, all because a pixel of a sticky-out bit of tyre from the top of one fence is touching a sticky-out bit of wood from another!

- Variety. Yes, I've got most of the Picket Fence mags by now. Still screaming out for more.

- Levitating shacks are, I confess, a tad on the 'immersion-breaking' side. If fences can auto-align when I place them end-to-end, surely I can plant a shack down without building concrete foundations to stop it floating a foot off the floor?

- Electrical supplies/cables/areas of effect. It's completely buggered. Needs fixing.

- Settlers don't completely 'die' when attacked. What's the point, then?

- Radios can be tuned to different stations. Not dukeboxes. Build a delightfully tacky dancefloor, as I did, with a discoball and everything, and plonk a dukebox in the corner, and WATCH THE PARTY TAKE OFF!!!.... to the strains of Classical FM. I have settlers dressed like war-ravaged Mad Max extras, munching chop suey to the strains of 'In The Hall Of The Mountain King'.

I realise that much of this may be addressed in future DLCs, but it'd be nice if it could be a bit more polished from the get-go. Also, the DLCs could just end up being another smaller 'area of wasteland', with a few more missions, a lot more radiant missions (yawn), and miss out on improving what may be one of the more interesting new features of the Fallout series to date.

Edit to add: console gamer. No mods :whine: