Posted: Apr 30, 2016 5:14 pm
by VazScep
tuco wrote:Without any sort of challenge, well, that would make them movies ;) So perhaps interactive movies?
Yeah, I'm cool with that.

Also:

There's no "right" way to play Passage, just as there's no right way to interpret it.
If these games offer you choices, they're not strategic choices. They're choices about what aspects of an idea you want to see, with some authorial idea about what those choices mean expressed in code.

Fuck that sounded pretentious.