Posted: Apr 30, 2016 5:14 pm
Yeah, I'm cool with that.tuco wrote:Without any sort of challenge, well, that would make them movies So perhaps interactive movies?
Also:
If these games offer you choices, they're not strategic choices. They're choices about what aspects of an idea you want to see, with some authorial idea about what those choices mean expressed in code.There's no "right" way to play Passage, just as there's no right way to interpret it.
Fuck that sounded pretentious.