Posted: Mar 13, 2018 8:51 am
by aban57
electricwhiteboy wrote:Still plugging away at KC: Deliverance which continues to up the ante on silly levels of immersion. There’s a quest where you have to bluff your way into a monastery and become a novice monk to track down an NPC hiding there. Of course you have to get up at 4 in the morning for prayers and follow a daily work schedule of transcribing Latin choosing the correct option based on an illuminated page of a codex without prompt or assistance, and crafting ointments. You can put a token effort in for your daily tasks and skip time, but on the other hand you could sit through each prayer session lasting 20 minutes of actual gameplay time, head bowed listening to Gregorian chanting, then sit in the scriptorium churning out page after page. There are a load of side quests specific to the monastery, (gaining access to the cabinet of forbidden books, etc) that will fail when you leave, so you could spend days there.


Reminds me of Far Cry 4. At the beginning, after the villain takes you home and offers you a lunch, he goes away and tells you to wait. If you actually do it, and wait for about 15mn in real time, he comes back and you witness a spcial ending, about a half an hour after starting the game :)