XCOM 2

Alien blasting sequel

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Re: XCOM 2

#61  Postby Thommo » Jul 14, 2017 10:48 am

I'm really stoked for this expansion, the main game was every bit as fun as I'd hoped.
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Re: XCOM 2

#62  Postby aban57 » Jul 14, 2017 1:28 pm

I don't want no tail.
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Re: XCOM 2

#63  Postby Animavore » Sep 12, 2017 10:52 am

Downloading.
A most evolved electron.
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Re: XCOM 2

#64  Postby Animavore » Sep 12, 2017 7:35 pm

Well... at least they totally fixed the stuttering of the intro... is what I've noticed so far.
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Re: XCOM 2

#65  Postby Animavore » Sep 12, 2017 7:53 pm

Ooh! Smoother, nicer looking, and better explained. I wiped my save data so I'm back to square one. Can't wait to see how new elements are introduced.
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Re: XCOM 2

#66  Postby Animavore » Sep 12, 2017 8:31 pm

Sorry for the running commentary; but there's improving on a formula - Then there's Way of the Chosen. So many more layers added. It's like multiple coats.
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Re: XCOM 2

#67  Postby DoctorE » Sep 13, 2017 4:13 pm

Great game just got much, much....... better
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Re: XCOM 2

#68  Postby Animavore » Sep 13, 2017 4:16 pm

Yeah. It's so good. Even the pacing and difficulty curve is handled better. And it just seems more fun somehow. Can't place my finger on it.
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Re: XCOM 2

#69  Postby Mazille » Sep 13, 2017 9:59 pm

*sigh*
I've got a couple of days off soon and the weather keeps the hiking team from hiking. I guess I know what I'm going to spend my time on.
Apart from leading WAAAGH! after WAAAGH! through the Old World.
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