Skyrim released

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Re: Skyrim released

#501  Postby xtraordinaryevidence » May 03, 2012 7:45 am

What sort of language is "United States of America"? Also, the country abbreviation in the URL is "www". They're not even trying to hide that they think the USA is the only important country in the world!
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Re: Skyrim released

#502  Postby Jumbo » May 03, 2012 8:57 am

Don't worry its easy to be bi lingual. You just have to learn to spell things like aluminium wrong. :whistle:

Once the DLC is made available for PC, there will probably be a discounted bundle on Steam.

Thats true. I was going to hang on for the dvd but these days with companies like Bethesda thats just a more expensive method of buying the game over steam.
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Re: Skyrim released

#503  Postby Wuffy » May 03, 2012 9:45 am

Also have to relearn how to pronounce words like Nuclear.
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Re: Skyrim released

#504  Postby paceetrate » May 04, 2012 6:13 am

Wuffy wrote:I haven't been back to Skyrim in quite a while. Still haven't finished the plot, highest I got was 50~ in level, glad to know 81 is the cap.

To my knowledge, there isn't really a cap. 81 is just the minimum you'd need to max out all the perks.

Remade my Khajiit sniper, since my first one I borked up the perks. Stealth + bow = :plot:
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Re: Skyrim released

#505  Postby Ironclad » May 04, 2012 7:16 am

Wuffy wrote:
Ironclad wrote:
Slow Time was a godsend earlier tonight, I had 2 Death Lords and a Wight tracking me after they felled Mjoll the Lioness.


SLOW TIME! Where in the bloody heck do you get THAT!


Well there are three of them to collect, one is in Korvanjund which is located up a mountainside roughly between Whiterun and the Collage. Remember to keep looking at your compass, it's a valuable source of hidden information, for eg; when sprinting NE from Whiterun you may (if going roughly in the right direction) see what looks like a hut appear on it, this will get bigger as you near the thing. Eventually you will find it, it is actually a lonely pub. Travel a few 100 yards north east south from this and the symbol for a barrow will come into view. Congratulations, you have found the small barrow holding Slow Time! (travel north instead, from the pub, and find a tiny barrow with one of the most useful weapons in the game for a low level player).
:thumbup:
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Re: Skyrim released

#506  Postby SPMaximus » May 06, 2012 4:42 pm

Wuffy wrote:Also have to relearn how to pronounce words like Nuclear.

nucular?
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Re: Skyrim released

#507  Postby Wuffy » May 07, 2012 11:38 am

No no. New-Qu-Lar
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Re: Skyrim released

#508  Postby mraltair » May 07, 2012 1:14 pm

Jeez, you people. :doh:

It's clearly 'noo-kleer'. As in: Nookleer bombs, nookleer power and the noo-klee-us in cells. :thumbup:
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Re: Skyrim released

#509  Postby Wuffy » May 08, 2012 3:38 am

I'm sorry mraltair.

Look you are wrong

[youtube]http://www.youtube.com/watch?v=hORaebYWDwk[/youtube]
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Re: Skyrim released

#510  Postby willhud9 » May 08, 2012 3:51 am

Why have I not noticed these threads before? I feel like such a dork debating in news and politics and christianity/creationism that I miss out on threads about FREAKING SKYRIM!

I recreated my wood elf assassin from Oblivion. Stealth + daggers + 15x damage from sneak attack = I can one shot dragons. Not realistic at all, but hey, it's a fantasy game ;o
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Re: Skyrim released

#511  Postby xtraordinaryevidence » May 08, 2012 5:44 am

How does it feel realising you're a dork, when all you really want to be is a nerd? :smile:
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Re: Skyrim released

#512  Postby mraltair » May 08, 2012 6:16 am

Wuffy wrote:I'm sorry mraltair.

Look you are wrong

[youtube]http://www.youtube.com/watch?v=hORaebYWDwk[/youtube]


:lol:

I've been told.
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Re: Skyrim released

#513  Postby Wuffy » May 08, 2012 7:49 am

willhud9 wrote:Why have I not noticed these threads before? I feel like such a dork debating in news and politics and christianity/creationism that I miss out on threads about FREAKING SKYRIM!

I recreated my wood elf assassin from Oblivion. Stealth + daggers + 15x damage from sneak attack = I can one shot dragons. Not realistic at all, but hey, it's a fantasy game ;o


Join the Dark Brotherhood... They have gloves that double Dagger criticals. Making it x30 :grin:
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Re: Skyrim released

#514  Postby Ironclad » May 08, 2012 7:59 am

I think they actually double the base damage, the dagger itself, the X15 is calculated as the final. Sorry :(

EDIT: no, it seems you were correct. I'm surprised!
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Re: Skyrim released

#515  Postby Spearthrower » May 08, 2012 4:09 pm

Wuffy wrote:
willhud9 wrote:Why have I not noticed these threads before? I feel like such a dork debating in news and politics and christianity/creationism that I miss out on threads about FREAKING SKYRIM!

I recreated my wood elf assassin from Oblivion. Stealth + daggers + 15x damage from sneak attack = I can one shot dragons. Not realistic at all, but hey, it's a fantasy game ;o


Join the Dark Brotherhood... They have gloves that double Dagger criticals. Making it x30 :grin:


It's obscene with all the stealth traits.
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Re: Skyrim released

#516  Postby mrjonno » May 10, 2012 7:26 pm

All the manufacturing skills may just about anything silly, zero cost magic, swords of destroy mountains etc
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