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Rome Existed wrote:I don't get all the hate for the UI that I'm seeing on various forums. It seemed pretty easy to work out for me and has so many different ways of using it, hot keys, mouse click or a button to cycle through the UI options. Some people are actually complaining that there's too many different ways. Um, so what?
DarthHelmet86 wrote:Rome Existed wrote:I don't get all the hate for the UI that I'm seeing on various forums. It seemed pretty easy to work out for me and has so many different ways of using it, hot keys, mouse click or a button to cycle through the UI options. Some people are actually complaining that there's too many different ways. Um, so what?
Are they people complaining because it isn't the same as the original? I have heard much whining that Time Units are gone but not much about UI...then again I normally only go to retro gaming forums. I tend not to listen to other people about games, I like what I like and don't what I don't I do not need other people to tell me I am right or wrong. I know a few friends that got to play it at Pax and they say it is rather fun and easy to use UI wise, one even made a wall collapse and a dev told him that wasn't meant to happen in the scripted demo they were playing.
Rome Existed wrote:A lot of people are complaining that the cycling option is only useful for a console and so shouldn't be included in the PC version. But again, so what? If it was the only option I'd be annoyed as a PC user, but they've included 3 different ways at least to control everything in the UI. That's surely a good thing.
Rome Existed wrote:I have all the XCOM games in my Steam library, including a preorder for this one and the demo. I rock!
And Jesus Christ on a stick the TFTD cruise ship terror missions were impossible.
DarthHelmet86 wrote:I heard that exploding the aliens means there is less or no chance of getting a dead body to study, I don't know how true that is. I have been trying to not learn too much about the game yet, I want to be surprised a bit when I play.
DarthHelmet86 wrote:If it is anything like the old games getting enough of the low level aliens to research wont be hard it is getting a live commander that you need to work at. But by then you have the tools at hand and grenades might be less effective anyway at that point.
Available: 12 October 2012
This game will unlock in approximately 4 days and 18 hours
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