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Matt8819 wrote:Well this looks fucking glorious.
http://www.polygon.com/2014/3/25/549639 ... with-satan
Thomas Eshuis wrote:Matt8819 wrote:Well this looks fucking glorious.
http://www.polygon.com/2014/3/25/549639 ... with-satan
Matt8819 wrote:Thomas Eshuis wrote:Matt8819 wrote:Well this looks fucking glorious.
http://www.polygon.com/2014/3/25/549639 ... with-satan
[youtube]http://youtu.be/Xx5CwBUBXpo[/youtube]
Mordheim: City of the Damned, then, is the latest of publisher Focus Home’s licensed adaptations of vintage tabletop wargames–Games Workshop’s Mordheim, in this case. Announced today, it’s due to launch later this year.
Released in 1999, Mordheim saw various Warhammer Fantasy factions fighting for control of the eponymous smashed city and the magical wyrdstone scattered across it by a crashing comet. On top of the typical dice-and-rulers battling action, it boasted RPG-y bits which saw units levelling up and gaining shiny new equipment across campaigns. Which is broadly the shape of this adaptation too. Expect both a single-player campaign and multiplayer. [...]
Mazille wrote:" Canaan, Egypt and Mesopotamia await. Experience the cultures..." [video shows a shittily animated dude whacking a dog with a stick]
Comedy gold.
Mazille wrote:By Jove!Mordheim: City of the Damned, then, is the latest of publisher Focus Home’s licensed adaptations of vintage tabletop wargames–Games Workshop’s Mordheim, in this case. Announced today, it’s due to launch later this year.
Released in 1999, Mordheim saw various Warhammer Fantasy factions fighting for control of the eponymous smashed city and the magical wyrdstone scattered across it by a crashing comet. On top of the typical dice-and-rulers battling action, it boasted RPG-y bits which saw units levelling up and gaining shiny new equipment across campaigns. Which is broadly the shape of this adaptation too. Expect both a single-player campaign and multiplayer. [...]
http://www.rockpapershotgun.com/2014/03/26/mordheim-announced-games-workshop-game/#more-197625
A Mortheim game! (Please don't be shit. Please don't be shit. Please don't be shit. )
(Weirdly enough, you anglophone peeps seem to call it Mordheim. Silly people.)
DarthHelmet86 wrote:GW does not have a good track record with its games, for a company so hell bent on protecting its IP it seems more than willing to hand them out to the lowest bidder.
Animavore wrote:
MattHunX wrote:Animavore wrote:
If you can really interact with anything, everyone, search info on all of them, get reaction, then...just how much fucking memory will it use, that all seems too fucking much, I mean, it would be awesome if you really could roam free and mess around with every citizen...etc. but it just sounds too good to be true.
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