Divine Wind
Moderators: kiore, Blip, The_Metatron
Wiðercora wrote:...don't know why you'd want to...
MacIver wrote:
1) If you deicide to help out an ally who's at war with someone, is there any way to ensure you can annex the territory you win? As Portugal I accepted a call to arms from Aragon against an Orthodox alliance lead by Muscovy. I sent a big army to conquer Istanbul/Constantinople and then take a couple of provinces from Georgia. But then Aragon goes and decides to make peace with Muscovy, taking southern Greece from the Byzantines but leaving me with nothing. Thousands of my loyal soldiers died for nothing! Do the "minor parties" in the war have any way of looking after their interests?
MacIver wrote:2) Ships. Which ones work as troop carriers and how many of each do you need to get one transport slot? Again, playing as Portugal I got the navy national ideal which halved the coast of building ships. So I spent about 100 building 5 carracks only to find out I couldn't load any men onto it...
Shagz wrote:Not sure if you guys have noticed, but the trade good a province has is random. In one of my games, the Canaries produces sugar, in another it produces naval supplies.
Shagz wrote:Three of the best trade goods - sugar, tobacco, coffee - seem to concentrate around the Caribbean, in the islands and northern S America. These provinces are the best in the game, I think, because the trade goods are so valuable and they're so easy to colonize. Spice, tea, and chinaware are worth slightly more, but they're far away in India and Asia and the natives tend to be organized into countries that can fight back.
Shagz wrote:I'm not sure, but I think the demand for certain trade goods goes up as more "buildings" are built in everyone's provinces. So it's not just the buildings in your empire, but all the buildings everywhere. I think I've read that some of the crappy trade goods like grain and fish go up in value a little as the world population goes up.
MacIver wrote:Wiðercora wrote:...don't know why you'd want to...
Why would I want Constantinople? Because it's Constantinople! It's the last remnant of the Roman Empire. It's at the centre of the world, between east and west and north and south. Because I could have easy control of the Black Sea. And because I'm a good Catholic Monarch and would of used it as a damn to keep the Mohammedans out of Christendom. But noooo, bloody Aragon had to go and make a bloody peace treaty with those stupid Russians....
Thommo wrote:By the way, does anyone have any good suggestions for game sliders? What difference does historical/event/normal leaders and advisors make?
Thommo wrote:Well, steam did its thing and I've been trying to learn the game. Just entered as Connacht on 14th October 1399 to see if I could handle a small nation. 15th October 1399 England declared war on me, with their ally Portugal joining. By 15th December 1399 I had 11k soldiers knocking at my door...
Any tips?
By the way, does anyone have any good suggestions for game sliders? What difference does historical/event/normal leaders and advisors make?
Thommo wrote:Alright thanks. One more thing, what's an appropriate level of inflation to aim for early game and/or later? I had a quick flick through some online literatute and it advised 0% inflation, but that only seems possible if you entirely disband your army and don't raise funds for anything other than tech research, so it doesn't seem right.
mraltair wrote:
Annexing was too expensive and I saw my infamy was 58, ....
mraltair wrote:getting as much land as I could would gain another 12. I didn't plan on having every European nation declaring war on me every few weeks so I took a few and all their gold but I'm turning my attention to expanding my colonies north of Mexico and reducing infamy for a while.
mraltair wrote:How do I reduce infamy quickly? I've already created 3 vassals and released Morroco as a vassal but I can still feel the angry eyes on the back of my neck.
MacIver wrote:I tried as China on my second game. But I got annoyed that the eunuchs wouldn't allow me to grow a big army so gave up. I also tried as one of the Japanese nations but had quite a hard time conquering the rest of the islands.
I might try again once I've played through this Portugal game. Things are going quite well, by coincidence I started a war on Morocco at the same time Algiers were fighting them (I hadn't noticed). The two of us and my English allies carved up their territory between us. But just as I was finishing last night Castile declared war on me. So I'm going to have to fight the inevitable uprisings in north Africa whilst protecting my Iberian provinces from the treacherous Spanish. Hopefully Aragon will be more open to my diplomatic advances now because England has buggered off. I'm going to need to build up my navy for the first time too I think to ensure I have easy access across the Gibraltar Strait.
Users viewing this topic: No registered users and 1 guest