Fallible wrote:Thanks for the tips, peeps. All very handy. I do know about mass slowing abilities and AoE and the like, having a level 85 frost mage on WoW, but for some reason I find it hard to transfer over what I know to this game. Because I've played WoW for so long I'm finding the abilities allocation a bit of a chore, the rune thing is also a bit wha?? but this is very much me and not the game. I'll get there in time. Might try another class as well, seems like a monk might be fun.
Might be a bit late here, but can I suggest otherwise?
I've got my Monk up to Nightmare, and I can see a big problem on the horizon. At present, the Monk is a melee fighter with a ranged/magic class's defensive capabilities - basically, the Monk specialises in dodging, which is DEX, and high attack power, which is also DEX - to get the needed DEX, attack speed, armour, +life mods etc, you're going to be struggling to get enough HP or resists. If you proceed through the difficulty levels, i think the Monk is going to have the toughest time in Hell and Inferno - at present, i think Inferno will be nearly unmanageable without having a permanent friend around to tank for you.
I am not sure how the Barb pans out yet as mine are all in Normal. However, I expect it to be a lot more capable of taking damage, and therefore much less likely you'll keep experiencing the death screen!