Grand Theft Auto V

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Re: Grand Theft Auto V

#141  Postby Shagz » Sep 30, 2013 7:05 am

Well, you all might remember the "hot coffee" incident after San Andreas came out. The media and every soccer mom went ballistic, and you could barely see anything. Now, we can go to the strip club and have a stripper shove her bare breasts in your face and grab her ass (just don't let the bouncer see :) Yet... not a whole lot of outrage that I'm seeing. I'm getting the impression that people don't care that much anymore, so the media isn't gonna bother covering it that much.
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Re: Grand Theft Auto V

#142  Postby DarthHelmet86 » Sep 30, 2013 7:20 am

The Hot Coffee thing was a load of shit, people got all freaked out even though it was only on PC and you needed to download a mod to actually get to that code. It was the typical over reaction of people with no clue.
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Re: Grand Theft Auto V

#143  Postby Rome Existed » Sep 30, 2013 7:21 am

DarthHelmet86 wrote:The Hot Coffee thing was a load of shit, people got all freaked out even though it was only on PC and you needed to download a mod to actually get to that code. It was the typical over reaction of people with no clue.


The media didn't know how computers worked back then.

Actually, they still don't.
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Re: Grand Theft Auto V

#144  Postby DarthHelmet86 » Sep 30, 2013 7:29 am

Rome Existed wrote:
DarthHelmet86 wrote:The Hot Coffee thing was a load of shit, people got all freaked out even though it was only on PC and you needed to download a mod to actually get to that code. It was the typical over reaction of people with no clue.


The media didn't know how computers worked back then.

Actually, they still don't.


Computers are scary and sex is scary and games are scary. Much easier to blame the games than it is to actually expect people to pay attention to ratings and parent their kids, plus you don't get views for telling people to stop blaming others and to actually do their job.

As a parent I have explained to my son that games are not real and doing things in real life that you do in games is not allowed and is bad.
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Re: Grand Theft Auto V

#145  Postby Rome Existed » Sep 30, 2013 7:58 am

DarthHelmet86 wrote:
Rome Existed wrote:
DarthHelmet86 wrote:The Hot Coffee thing was a load of shit, people got all freaked out even though it was only on PC and you needed to download a mod to actually get to that code. It was the typical over reaction of people with no clue.


The media didn't know how computers worked back then.

Actually, they still don't.


Computers are scary and sex is scary and games are scary. Much easier to blame the games than it is to actually expect people to pay attention to ratings and parent their kids, plus you don't get views for telling people to stop blaming others and to actually do their job.

As a parent I have explained to my son that games are not real and doing things in real life that you do in games is not allowed and is bad.


Research has shown that children as young as 4 or 5 work out for themselves that they're not real. Can't tell the, "THINK OF THE CHILDREN!" groups that though.
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Re: Grand Theft Auto V

#146  Postby DarthHelmet86 » Sep 30, 2013 8:02 am

My son fits right in that range and it was no trouble to explain it to him. He really understood already he just needed the words to describe why it wasn't nice to do it in real life.
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Re: Grand Theft Auto V

#147  Postby Animavore » Sep 30, 2013 9:54 am

Image

During GQ.com’s recent chat with the stars of Grand Theft Auto V, they all agreed on one thing: they’re actors and not “just voice actors.” For better or worse, Shawn “Solo” Fonteno, Ned Luke, and Steven Ogg are Franklin, Michael, and Trevor, the characters they play in this smash-hit installment. They didn’t just spend time sitting in a recording booth talking into a microphone. Rather, over a three-year period they became their characters, lived and breathed in their skin, and through extensive motion capture, real-life interaction, and lengthy voice acting sessions in that very booth, Fonteno, Luke, and Ogg crafted performances that bring little bits of data to stunningly realistic video game life.



http://www.gq.com/blogs/the-feed/2013/0 ... revor.html
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Re: Grand Theft Auto V

#148  Postby DarthHelmet86 » Sep 30, 2013 10:18 am

From what I understand the two white guys voice the opposite character from who that image makes them look like they voice.
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Re: Grand Theft Auto V

#149  Postby Animavore » Sep 30, 2013 10:21 am

DarthHelmet86 wrote:From what I understand the two white guys voice the opposite character from who that image makes them look like they voice.


Wrong - http://www.imdb.com/name/nm1476804/
http://www.imdb.com/name/nm0902623/?ref_=fn_al_nm_1
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Re: Grand Theft Auto V

#150  Postby DarthHelmet86 » Sep 30, 2013 10:23 am

Interesting, the article puts their names in a different order from the image for some reason. Why would they do that?
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Re: Grand Theft Auto V

#151  Postby pedebumchin » Sep 30, 2013 2:51 pm

Anyone else experienced a frozen game whilst doing a mission?

It happened to me whilst doing the Honest Ron mission whilst flying the plane under the bridge following Ron. I restarted the PS3 and had to start the mission again, it crashed in the same place. Started the mission again but flew a different route, it allowed me to go a little further but then crashed.

When i loaded the game again, Trevor was standing on nothing. The ground had disappeared.

The only way I could get around it was deleting my save game and starting again. Very annoying.
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Re: Grand Theft Auto V

#152  Postby Rome Existed » Sep 30, 2013 2:53 pm

I had jams. I just fucked around for a while doing shit and then back back to the main missions and everything was good.
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Re: Grand Theft Auto V

#153  Postby natselrox » Sep 30, 2013 6:54 pm

Confession time: I just unlocked Trevor after the jewelry heist. :oops:

Not been playing much, I'd say.
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Re: Grand Theft Auto V

#154  Postby Thommo » Sep 30, 2013 7:11 pm

Cleared the game last night, I'd have to admit my initial cynicism and late purchase waiting for reviews was unwarranted, the series is back to form, the attention to detail was incredible, the characters move around while talking, gesture, intimidate others with their presence, make physical jokes. The Easter eggs are wonders, finding the man who thinks he's Jesus on Vespucci beach by accident and chatting to him before cold cocking him and running off with his cash (only to later hear Michael's fat son chatting about the guy) as are the cut scenes when you switch (mainly to Trevor), I absolutely laughed outside when I switch to him and found him in a summer dress leaving a lingerie shop and complaining loudly about being thrown out, or waking up naked and cold on a mountain top (or again, wearing a dress and cold on a mountain top before being murderously mauled by some kind of wild cat).

I vastly preferred them not trying to make the protagonists sympathetic and justify their psychopathy. Trevor is a work of genius, the most loathsome monster in fiction, he murders, rapes, tortures, mutilates, indulges in cannibalism... all just for fun, I can't relate to him, he simply terrifies me and it's wonderful. Strangely from the little pre-release material I couldn't avoid I was expecting to like him the most and Franklin the least, but the reverse was true.

Each of the four main paying heists was simply awesome, as was the final mission. Unlike my brief foray with GTA IV I didn't find driving a chore - I never had to take a taxi to skip the "thrill" of waiting in traffic to pay at a toll booth - I didn't find contacts a chore, I didn't get bogged down in endlessly playing crappy minigames to keep some faux-relationship going, or phoning to meet someone and finding that it wasn't possible to reach them in time.

The game certainly isn't perfect, the aiming of guns and steering of helicopters in particular was wonky as fuck, although the gun play is mitigated by the crappy lock on + regenerating health design which makes most combat an utter triviality if you don't go for speed and/or headshots (which makes the game far harder). I believe the snap to target can be switched off, but only thought of this once I was 90% through the story, I may play again without it, though with the wonky underlying scheme and game being designed difficulty wise for never bothering to aim I suspect that will be a poorly balanced and frustrating challenge.
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Re: Grand Theft Auto V

#155  Postby pedebumchin » Oct 01, 2013 10:04 am

The online portion of the game will launch at around noon today apparently...

http://www.independent.co.uk/life-style ... 50822.html
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Re: Grand Theft Auto V

#156  Postby DarthHelmet86 » Oct 01, 2013 10:10 am

pedebumchin wrote:The online portion of the game will launch at around noon today apparently...

http://www.independent.co.uk/life-style ... 50822.html


http://au.ign.com/articles/2013/10/01/w ... gta-online

This one has a bunch of times, depending on where you are. In fact if it is right it should be about an hour away for me. 9pm AET is 7pm for me (or 6pm during daylight savings time over there).
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Re: Grand Theft Auto V

#157  Postby natselrox » Oct 01, 2013 3:40 pm

It already has the 'online' option for me. And Trevor finally met Michael and made the TV-guy do a striptease of sorts. :shifty:
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Re: Grand Theft Auto V

#158  Postby DarthHelmet86 » Oct 01, 2013 7:24 pm

Online was a cluster fuck at first, getting on was next to impossible servers getting creamed everywhere. Then things just started clearing up, I did the tutorial did some deathmatches and races even robbed a few stores with a friend and generally fucked around. Sadly all the missions and jobs are instant failing at the moment, a huge problem since they seem to be the story progression and how to make real bucks. Hopefully that is fixed very soon.
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Re: Grand Theft Auto V

#159  Postby mraltair » Oct 01, 2013 7:46 pm

There was no chance in hell R* would be able to provide enough servers worldwide for 15,000,000+ people. Maybe now they have that $1 billion, they'll spend a chunk on a few more.
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Re: Grand Theft Auto V

#160  Postby DarthHelmet86 » Oct 01, 2013 7:56 pm

Once I got in it worked real smooth, so if you are getting timed out just keep trying.
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